GAME plan
After viewing the NETS-T’s I have developed a GAME plan for better reaching those standards in my classroom. I developed the GAME plan specifically for the standards I feel are my weakest.
NETS-T 1 Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
c. promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes
Goal: Encourage students to share their thoughts on the learning process.
Action: Make use of blogs and wikis during projects and model for students how to express their thoughts on learning.
Monitor: Regular review of the blogs and wikis being used. Revisiting the modeling several times.
Evaluate: Determine if students are responding to the blogs and posting on a frequent basis about the process throughout projects.
NETS-T 5 Engage in Professional Growth and Leadership
Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.
b. exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others.
Goal: To form a group of teachers to train and focus on integrating technology into the curriculum of our school.
Action: Invite teachers to join me for weekly meetings. During meetings have teachers share methods of using technology in the classroom and lesson ideas. Also integrate these ideas into our county curriculum map.
Monitor: Regularly update the rest of the school on our progress with a weekly email and information during faculty meetings
Evaluate: At the end of a term I will look back to see how many uses of technology we have added to the curriculum map and how many new tools we have trained teachers on in our school.
National Education Standards for Teachers (NETS-T) located at http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final
Uncategorized | Comments (3)3 Responses to “GAME plan”
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I really like your ideas in regard to professional development. As asserted in this week’s video resources, knowledge, confidence, beliefs, and a supportive culture are critical components of the effective integration of technology, so it would appear you are on the right path, soliciting assistance, cooperation, and insight from colleagues (Laureate Education, 2008). Good luck!
Monica
Reference
Laureate Education, Inc. (Executive Producer). (2008). Program number three. Integrating Technology Across the Content Areas [Motion picture]. Enriching Content Area Learning Experiences with Technology, Part 1. Baltimore: Author
Inviting teachers to join a technology think tank is a great idea. In our resources this week, when Marcie Hall discussed utilizing peers to help funnel information, it really made me think this is something I need to implement. I also realized I need to explore outside my school to seek out experts that are beyond my level of knowledge and expertise in technology, and capable of sharing information that is most important to me. Do you feel like you are the Lone Ranger at your site when it comes to integrating technology, or are there some teachers doing great things with media tools?
I have many teachers that would love to integrate technology, they just feel stuck. I think that this will help them to learn and feel better about what they are doing. The hardest part will be bringing in experts to help us, because I can’t do it alone!!